A S.H.I.E.L.D. agent who disrupts the enemy team by weakening groups of foes and removing their advantages.
You can find her shards in the Arena store for 500 Arena Credits for 5 shards.
Seismic Blast |
 |
Effects |
Single Opponent |
Damage, Slow |
Energy Cost |
Damage |
0 |
Start Energy |
0 |
0 |
Level 1 |
Attack primary target and adjacent enemies for 45% damage. Apply Slow to primary target and adjacent enemies. |
Level 2 |
Attack primary target and adjacent enemies for 65% damage. Apply Slow to primary target and adjacent enemies. |
Level 3 |
Attack primary target and adjacent enemies for 85% damage. Apply Slow to primary target and adjacent enemies. |
Level 4 |
Attack primary target and adjacent enemies for 85% damage. Apply Slow to primary target and adjacent enemies for 2 turns. |
Level 5 |
Attack primary target and adjacent enemies for 100% damage. Apply Slow to primary target and adjacent enemies for 2 turns. |
Level 6 |
Attack primary target and adjacent enemies for 125% damage. Apply Slow to primary target and adjacent enemies for 2 turns. |
Shockwave |
 |
Effects |
Single Opponent |
Damage, Clear Positive Effects, Chain |
Energy Cost |
Damage |
3 |
Start Energy |
3 |
3 |
Level 1 |
Attack primary target for 60% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 40% damage and clearing 1 positive effect. |
Level 2 |
Attack primary target for 85% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 60% damage and clearing 1 positive effect. |
Level 3 |
Attack primary target for 110% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 80% damage and clearing 1 positive effect. |
Level 4 |
Attack primary target for 135% damage. Clear 1 positive effect. 40% chance to Chain up to 2 targets for 100% damage and clearing 1 positive effect. |
Level 5 |
Attack primary target for 160% damage. Clear 1 positive effect. 40% chance to Chain up to 2 targets for 120% damage and clearing 1 positive effect. |
Level 6 |
Attack primary target for 185% damage. Clear 2 positive effects. 40% chance to Chain up to 2 targets for 140% damage and clearing 2 positive effects. |
Earthquake |
 |
Effects |
Enemy Team |
Damage, Offense Down |
Energy Cost |
Damage |
5 |
Start Energy |
5 |
2 |
Level 1 |
Attack all enemies for 110%. Apply Offense Down on 1 enemy for 1 turn. |
Level 2 |
Attack all enemies for 110%. Apply Offense Down on 2 enemies for 1 turn. |
Level 3 |
Attack all enemies for 190%. Apply Offense Down on 2 enemies for 1 turn. |
Level 4 |
Attack all enemies for 190% damage. Apply Offense Down on 3 enemies for 1 turn. |
Level 5 |
Attack all enemies for 270% damage. Apply Offense Down to 3 enemies for 1 turn. |
Level 6 |
Attack all enemies for 270% damage. Apply Offense Down to 5 enemies for 1 turn |
Secret Warrior |
 |
Effects |
Self |
Increase Focus |
Energy Cost |
Passive |
N/A |
Start Energy |
N/A |
N/A |
Level 1 |
Gain +5% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. |
Level 2 |
Gain +10% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. |
Level 3 |
Gain +10% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. INHUMAN allies gain +5% Extra Focus. |
Level 4 |
Gain +15% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. INHUMAN allies gain +5% Extra Focus. |
Expand to View Gear
|
Tier 1
|
Security Clearance

+4 Damage
+5 Focus
|
Quake's Gauntlets

+32 Damage
+1 Focus
|
S.T.R.I.K.E. Tactics Manual

+10 Damage
+1 Focus
|
Serum 612

+100 Health
+1 Resistance
|
Beta Cloth

+9 Health
+8 Armor
|
Secure Comlink

+19 Health
+5 Resistance
|
Tier 2
|
Cerebral Stimulant

+4 Damage
+14 Focus
|
Quake's Gauntlets

+35 Damage
+7 Focus
|
Leg Strength Formula

+15 Damage
+2 Focus
|
Serum 612

+100 Health
+1 Resistance
|
Beta Cloth

+9 Health
+8 Armor
|
Secure Comlink

+19 Health
+5 Resistance
|
Tier 3
|
Synaptic Stimulant

+4 Damage
+15 Focus
|
Quake's Gauntlets

+36 Damage
+8 Focus
|
Grip Strength Formula

+20 Damage
+2 Focus
|
Bone Augmentation

+200 Health
+2 Resistance
|
Beta Cloth

+9 Health
+8 Armor
|
Biogenic Glands

+26 Health
+15 Resistance
|
Tier 4
|
Improved Phrenic Stimulant

+4 Damage
+17 Focus
|
Improved Quake's Gauntlets

+37 Damage
+8 Focus
|
Improved Arm Strength Formula

+25 Damage
+2 Focus
|
Heart Augmentation

+220 Health
+2 Resistance
|
Ionized Membrane

+12 Health
+13 Armor
|
Biogenic Glands

+26 Health
+15 Resistance
|
Tier 5
|
Improved Cerebral Stimulant

+4 Damage
+19 Focus
|
Improved Quake's Gauntlets

+38 Damage
+8 Focus
|
Improved Leg Strength Formula

+30 Damage
+2 Focus
|
Improved Spine Augmentation

+240 Health
+2 Resistance
|
Calcified Membrane

+13 Health
+14 Armor
|
Improved Immunal Glands

+31 Health
+19 Resistance
|
Tier 6
|
Improved Synaptic Stimulant

+4 Damage
+20 Focus
|
Improved Quake's Gauntlets

+39 Damage
+9 Focus
|
Improved Grip Strength Formula

+35 Damage
+2 Focus
|
Improved Bone Augmentation

+260 Health
+2 Resistance
|
Calcified Membrane

+13 Health
+14 Armor
|
Improved Immunal Glands

+31 Health
+19 Resistance
|
Tier 7
|
Improved Axial Stimulant

+4 Damage
+21 Focus
|
Improved Quake's Gauntlets

+40 Damage
+9 Focus
|
Improved Joint Strength Formula

+33 Damage
+2 Focus
|
Improved Heart Augmentation

+280 Health
+2 Resistance
|
Improved Fibrous Membrane

+14 Health
+15 Armor
|
Improved Mutagenic Glands

+37 Health
+21 Resistance
|
Tier 8
|
Advanced Phrenic Stimulant

+4 Damage
+22 Focus
|
Advanced Quake's Gauntlets

+41 Damage
+9 Focus
|
Advanced Arm Strength Formula

+37 Damage
+2 Focus
|
Improved Lung Augmentation

+310 Health
+2 Resistance
|
Improved Fibrous Membrane

+14 Health
+15 Armor
|
Improved Mutagenic Glands

+37 Health
+21 Resistance
|
Tier 9
|
Advanced Cerebral Stimulant

+5 Damage
+22 Focus
|
Advanced Quake's Gauntlets

+42 Damage
+10 Focus
|
Advanced Leg Strength Formula

+40 Damage
+3 Focus
|
Advanced Spine Augmentation

+320 Health
+2 Resistance
|
Improved Ionized Membrane

+16 Health
+16 Armor
|
Advanced Immunal Glands

+39 Health
+22 Resistance
|