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A S.H.I.E.L.D. agent who disrupts the enemy team by weakening groups of foes and removing their advantages.

Quake is unlocked at 2 stars, which requires 45 shards

You can find her shards in the Arena store for 350 Arena Credits for 5 shards.

Stats[]

Tier 1 Level 1
Health 89
Damage 37
Armor 3
Focus 72
Resistance 59
Crit Damage 150
Crit Chance 10
Dodge Chance 0
Block Chance 0
Block Amount 10
Accuracy 100
Speed 102

Abilities[]

Seismic Blast
QuakeBasic Effects Single Opponent Damage, Slow
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target and adjacent enemies for 45% damage. Apply Slow to primary target and adjacent enemies.
Level 2 Attack primary target and adjacent enemies for 65% damage. Apply Slow to primary target and adjacent enemies.
Level 3 Attack primary target and adjacent enemies for 85% damage. Apply Slow to primary target and adjacent enemies.
Level 4 Attack primary target and adjacent enemies for 85% damage. Apply Slow to primary target and adjacent enemies for 2 turns.
Level 5 Attack primary target and adjacent enemies for 100% damage. Apply Slow to primary target and adjacent enemies for 2 turns.
Level 6 Attack primary target and adjacent enemies for 125% damage. Apply Slow to primary target and adjacent enemies for 2 turns.
Level 7 Attack primary target and adjacent enemies for 150% damage. Apply Slow to primary target and adjacent enemies for 2 turns.
Shockwave
QuakeSpecial Effects Single Opponent Damage, Clear Positive Effects, Chain
Energy Cost Damage 3
Start Energy 3 3
Level 1 Attack primary target for 60% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 40% damage + clear 1 positive effect.
Counterattack breaks this Chain.
Level 2 Attack primary target for 85% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 60% damage and + clear 1 positive effect.
Counterattack breaks this Chain.
Level 3 Attack primary target for 110% damage. Clear 1 positive effect. 30% chance to Chain up to 2 targets for 80% damage + clear 1 positive effect.
Counterattack breaks this Chain.
Level 4 Attack primary target for 135% damage. Clear 1 positive effect. 40% chance to Chain up to 2 targets for 100% damage + clear 1 positive effect.
Counterattack breaks this Chain. If Coulson or Yo-Yo is an ally, apply Slow to primary target and secondary targets.
Level 5 Attack primary target for 160% damage. Clear 1 positive effect. 40% chance to Chain up to 2 targets for 120% damage + clear 1 positive effect.
Counterattack breaks this Chain. If Coulson or Yo-Yo is an ally, apply Slow to primary target and secondary targets.
Level 6 Attack primary target for 185% damage. Clear 2 positive effects. 40% chance to Chain up to 2 targets for 140% damage + clear 2 positive effects.
Counterattack breaks this Chain. If Coulson or Yo-Yo is an ally, apply Slow to primary target and secondary targets.
Level 7 Attack primary target for 210% damage. Clear 2 positive effects. 40% chance to Chain up to 2 targets for 160% damage + clear 2 positive effects.
Counterattack breaks this Chain. If Coulson or Yo-Yo is an ally, apply Slow to primary target and secondary targets.
Earthquake
QuakeUltimate Effects Enemy Team Damage, Offense Down
Energy Cost Damage 5
Start Energy 5 2
Level 1 Attack all enemies for 110%. Apply Offense Down on 1 enemy for 1 turn.
Level 2 Attack all enemies for 110%. Apply Offense Down on 2 enemies for 1 turn.
Level 3 Attack all enemies for 190%. Apply Offense Down on 2 enemies for 1 turn.
Level 4 Attack all enemies for 190% damage. Apply Offense Down on 3 enemies for 1 turn.
Level 5 Attack all enemies for 270% damage. Apply Offense Down to 3 enemies for 1 turn.
Level 6 Attack all enemies for 270% damage. Apply Offense Down to 5 enemies for 1 turn.
Level 7 Attack all enemies for 320% damage. Apply Offense Down to 5 enemies for 1 turn.
Secret Warrior
QuakePassive Effects Self Increase Focus
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 Gain +5% Extra Focus. S.H.I.E.L.D. allies gain 5% damage.
Level 2 Gain +10% Extra Focus. S.H.I.E.L.D. allies gain 5% damage.
Level 3 Gain +10% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. INHUMAN allies gain +5% Extra Focus.
Level 4 Gain +15% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. INHUMAN allies gain +5% Extra Focus.
Level 5 Gain +20% Extra Focus. S.H.I.E.L.D. allies gain 5% damage. INHUMAN allies gain +5% Extra Focus.

Gear[]

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Quake's Gauntlets
Gear Quake
+32 Damage
+1 Focus


S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+14 Focus


Quake's Gauntlets
Gear Quake
+35 Damage
+7 Focus


Leg Strength Formula
Gear Bio Damage2
+15 Damage
+2 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 3

Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+15 Focus


Quake's Gauntlets
Gear Quake
+36 Damage
+8 Focus


Grip Strength Formula
Gear Bio Damage3
+20 Damage
+2 Focus


Bone Augmentation
Gear Bio Health2
+200 Health
+2 Resistance


Beta Cloth
Armor Cat Green
+9 Health
+8 Armor


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 4

Improved Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+17 Focus


Improved Quake's Gauntlets
Gear Quake
+37 Damage
+8 Focus


Improved Arm Strength Formula
Gear Bio Damage1
+25 Damage
+2 Focus


Heart Augmentation
Gear Bio Health3
+220 Health
+2 Resistance


Ionized Membrane
Gear Bio Armor2
+12 Health
+13 Armor


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 5

Improved Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+19 Focus


Improved Quake's Gauntlets
Gear Quake
+38 Damage
+8 Focus


Improved Leg Strength Formula
Gear Bio Damage2
+30 Damage
+2 Focus


Improved Spine Augmentation
Gear Bio Health1
+240 Health
+2 Resistance


Calcified Membrane
Gear Bio Armor3
+13 Health
+14 Armor


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 6

Improved Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+20 Focus


Improved Quake's Gauntlets
Gear Quake
+39 Damage
+9 Focus


Improved Grip Strength Formula
Gear Bio Damage3
+35 Damage
+2 Focus


Improved Bone Augmentation
Gear Bio Health2
+260 Health
+2 Resistance


Calcified Membrane
Gear Bio Armor3
+13 Health
+14 Armor


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 7

Improved Axial Stimulant
Gear Bio Focus4
+4 Damage
+21 Focus


Improved Quake's Gauntlets
Gear Quake
+40 Damage
+9 Focus


Improved Joint Strength Formula
Gear Bio Damage4
+33 Damage
+2 Focus


Improved Heart Augmentation
Gear Bio Health3
+280 Health
+2 Resistance


Improved Fibrous Membrane
Gear Bio Armor1
+14 Health
+15 Armor


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 8

Advanced Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+22 Focus


Advanced Quake's Gauntlets
Gear Quake
+41 Damage
+9 Focus


Advanced Arm Strength Formula
Gear Bio Damage1
+37 Damage
+2 Focus


Improved Lung Augmentation
Gear Bio Health4
+310 Health
+2 Resistance


Improved Fibrous Membrane
Gear Bio Armor1
+14 Health
+15 Armor


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 9

Advanced Cerebral Stimulant
Gear Bio Focus2
+5 Damage
+22 Focus


Advanced Quake's Gauntlets
Gear Quake
+42 Damage
+10 Focus


Advanced Leg Strength Formula
Gear Bio Damage2
+40 Damage
+3 Focus


Advanced Spine Augmentation
Gear Bio Health1
+320 Health
+2 Resistance


Improved Ionized Membrane
Gear Bio Armor2
+16 Health
+16 Armor


Advanced Immunal Glands
Gear Bio Resist2
+39 Health
+22 Resistance


Availability[]

Orbs:

  • Premium Orb
  • Basic Orb
  • Legacy I Orb
  • Milestone II Orb
  • Ultimus Orb

Arena:

  • Arena Supplies
  • Arena Orb
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