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A plucky Super Hero brawler who assists and generates ability energy for her allies.

Ms. Marvel is unlocked at 1 star, which costs 15 shards.

You can find her shards in the Mystic Forces Rising Campaign Chapter 2-6.

Stats[]

Tier 1 Level 1
Health 100
Damage 55
Armor 11
Focus 78
Resistance 88
Critical Chance 10
Critical Damage 30
Dodge Chance 0
Block Chance 0
Block Amount 25
Accuracy 100
Speed 107

Abilities[]

Basic[]

Big Bash
MsMarvelBasic Effects Primary target + Self Damage, Deflect
Energy Cost Basic 0
Start Energy 0 0
Level 1 Attack primary target for 80% damage. 50% chance to gain Deflect.
Level 2 Attack primary target for 100% damage. 50% chance to gain Deflect.
Level 3 Attack primary target for 120% damage. 50% chance to gain Deflect.
Level 4 Attack primary target for 140% damage. 75% chance to gain Deflect.
Level 5 Attack primary target for 160% damage. 75% chance to gain Deflect.
Level 6 Attack primary target for 180% damage. Gain Deflect.
Level 7 Attack primary target for 200% damage. Gain 2 Deflect.

Special[]

Rejuvenate
MsMarvelSpecial Effects Self Heal, Slow
Energy Cost Special 5
Start Energy 5 2
Level 1 Heal self for 500 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 2 Heal self for 2000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 3 Heal self for 4000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 4 Heal self for 8000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 5 Heal self for 12000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.
Level 6 Heal self for 17000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.
Level 7 Heal self for 23000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.

Ultimate[]

Embiggen
MsMarvelUltimate Effects Enemy Team + Hero Ally Damage, Ability Energy
Energy Cost Ultimate 5
Start Energy 5 5
Level 1 Attack all enemies for 90% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 2 Attack all enemies for 110% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 3 Attack all enemies for 140% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 4 Attack all enemies for 160% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 5 Attack all enemies for 180% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 6 Attack all enemies for 200% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 7 Attack all enemies for 220% damage + 60% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.

Passive[]

Fangirl
MsMarvelPassive Effects Self + Hero Brawler Ally Assist, Taunt, Deflect
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 50% chance to gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, 50% chance to grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.


When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.


When this character drops below 50% Health, clear Taunt.
Level 2 50% chance to gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, 50% chance to grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.


When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.


Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
Level 3 Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.


When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.


Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
Level 4 Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.


When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.


On WAR DEFENSE, YOUNG AVENGER allies gain an additional +25% Armor.
Level 5 Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.


When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.


On WAR DEFENSE, Gain an additional +25% Armor. YOUNG AVENGER allies gain an additional +25% Armor. YOUNG AVENGER allies gain +25% Max Health.

Gear[]

'To be Added'

Availability[]

Campaigns:

  • Mystic Forces Rising: Chapter 2-6

Orbs

  • Premium Orb
  • Basic Orb
  • Legacy I Orb
  • Milestone II Orb
  • Ultimus Orb
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