Attack primary target for 80% damage. 50% chance to gain Deflect.
Level 2
Attack primary target for 100% damage. 50% chance to gain Deflect.
Level 3
Attack primary target for 120% damage. 50% chance to gain Deflect.
Level 4
Attack primary target for 140% damage. 75% chance to gain Deflect.
Level 5
Attack primary target for 160% damage. 75% chance to gain Deflect.
Level 6
Attack primary target for 180% damage. Gain Deflect.
Level 7
Attack primary target for 200% damage. Gain 2 Deflect.
Special[]
Rejuvenate
Effects
Self
Heal, Slow
Energy Cost
Special
5
Start Energy
5
2
Level 1
Heal self for 500 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 2
Heal self for 2000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 3
Heal self for 4000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 4
Heal self for 8000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
Level 5
Heal self for 12000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.
Level 6
Heal self for 17000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.
Level 7
Heal self for 23000 health + 50% of this character's Max Health. If Health started below 50%, also gain Slow.
On WAR DEFENSE, gain Taunt.
Ultimate[]
Embiggen
Effects
Enemy Team + Hero Ally
Damage, Ability Energy
Energy Cost
Ultimate
5
Start Energy
5
5
Level 1
Attack all enemies for 90% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 2
Attack all enemies for 110% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 3
Attack all enemies for 140% damage + 20% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 4
Attack all enemies for 160% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 5
Attack all enemies for 180% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 6
Attack all enemies for 200% damage + 40% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Level 7
Attack all enemies for 220% damage + 60% chance to generate 1 Ability Energy per target hit. Energy is granted to random HERO allies.
Passive[]
Fangirl
Effects
Self + Hero Brawler Ally
Assist, Taunt, Deflect
Energy Cost
Passive
N/A
Start Energy
N/A
N/A
Level 1
50% chance to gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, 50% chance to grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.
When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Level 2
50% chance to gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, 50% chance to grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.
When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
Level 3
Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.
When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
Level 4
Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.
When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
On WAR DEFENSE, YOUNG AVENGER allies gain an additional +25% Armor.
Level 5
Gain Assist Now on each YOUNG AVENGER or HERO BRAWLER ally's turn. On Turn, grant Assist Now to a random YOUNG AVENGER or HERO BRAWLER ally.
When a HERO ally drops below 50% Health, gain Taunt for 2 turns. If that ally is a YOUNG AVENGER or BRAWLER, also gain 2 Deflect.
When this character drops below 50% Health, clear Taunt.
Gain +25% Armor. YOUNG AVENGER allies gain +25% Armor.
On WAR DEFENSE, Gain an additional +25% Armor. YOUNG AVENGER allies gain an additional +25% Armor. YOUNG AVENGER allies gain +25% Max Health.