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An aggressive warrior who can attack again after defeating an enemy.

Gamora is unlocked at 3 stars, which costs 100 shards.

You can find her shards in the Blitz store for 500 Blitz Credits for 5 shards.

Stats[]

Tier 1 Level 1
Health 111
Damage 32
Armor 1
Focus 23
Resistance 59
Crit Damage 130
Crit Chance 10
Dodge Chance 3
Block Chance 0
Block Amount 10
Accuracy 100
Speed 130

Abilities[]

Basic[]

Assassin's Strike
GamoraBasic Effects Primary Target Damage, Bonus Attack
Energy Cost Basic 0
Start Energy 0 0
Level 1 Attack primary target for 90% damage + Bonus attack for 70% damage.
Level 2 Attack primary target for 120% damage + Bonus attack for 100% damage.
Level 3 Attack primary target for 150% damage + Bonus attack for 130% damage.
Level 4 Attack primary target for 180% damage + Bonus attack 2 times for 130% damage.
Level 5 Attack primary target for 210% damage + Bonus attack 2 times for 160% damage.
Level 6 Attack primary target for 250% damage + Bonus attack 2 times for 200% damage.
Level 7 Attack primary target for 290% damage + Bonus attack 2 times for 240% damage.

Special[]

Ruthless Blade
GamoraSpecial Effects Primary Target + Chain Damage, Chain, Fill Speed Bar
Energy Cost Special 3
Start Energy 3 3
Level 1 Attack primary target for 80% damage. Chain up to 2 adjacent targets for 80% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 2 Attack primary target for 120% damage. Chain up to 2 adjacent targets for 120% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 3 Attack primary target for 160% damage. Chain 1-2 adjacent targets for 120% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 4 Attack primary target for 200% damage. Chain 1-2 adjacent targets for 160% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 5 Attack primary target for 240% damage. Chain 1-2 adjacent targets for 200% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 6 Attack primary target for 280% damage. Chain 2 adjacent targets for 200% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.
Level 7 Attack primary target for 330% damage. Chain 2 adjacent targets for 250% damage. On Kill, fill Speed Bar by 100%.
If Adam Warlock is an ally, this attack can Chain to Stealth targets and cannot be Countered.

Ultimate[]

Flying Slash
GamoraUltimate Effects Primary Target Damage, Offense Up, Fill Speed Bar
Energy Cost Ultimate 5
Start Energy 5 3
Level 1 Gain Offense Up. Attack primary target for 150% damage. On Kill, fill Speed bar by 100%.
Level 2 Gain Offense Up. Attack primary target for 200% damage. On Kill, fill Speed bar by 100%.
Level 3 Gain Offense Up. Attack primary target for 250% damage. On Kill, fill Speed bar by 100%.
Level 4 Gain Offense Up for 2 turns. Attack primary target for 300% damage. On Kill, fill Speed bar by 100%.
Level 5 Gain Offense Up for 2 turns. Attack primary target for 350% damage. On Kill, fill Speed bar by 100%.
Level 6 Gain Offense Up for 2 turns. Attack primary target for 400% damage. Fill Speed Bar by 100% on Kill.
Level 7 Gain Offense Up for 2 turns. Attack primary target for 450% damage. Fill Speed Bar by 100% on Kill.

Passive[]

Deadly Methods
GamoraPassive Effects All Allies Increase Crit Chance
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 On Spawn, gain +4 Charged, up to a max of 4, lose 1 Charged for each INFINITY WATCH ally.

If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.
On this character's or any INFINITY WATCH ally's turn, lose 1 Charged. On any ally Adam Warlock's turn, lose 2 Charged, instead.
On Turn, if not Charged, become Empowered. On Empowered fill Speed Bar by 10% + Heal for 50% of this character's Max Health.
When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain Regeneration for self.
Gain +5% Crit Chance.


Gain +10,000% Resistance against Defense Down.
Level 2 On Spawn, gain +4 Charged, up to a max of 4, lose 1 Charged for each INFINITY WATCH ally.

If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.
On this character's or any INFINITY WATCH ally's turn, lose 1 Charged. On any ally Adam Warlock's turn, lose 2 Charged, instead.
On Turn, if not Charged, become Empowered. On Empowered fill Speed Bar by 10% + clear 3 random negative effects from self + Heal for 50% of this character's Max Health.
When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain Regeneration for self.
Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +5% Crit Chance.


Gain +10,000% Resistance against Defense Down.
Level 3 On Spawn, gain +4 Charged, up to a max of 4, lose 1 Charged for each INFINITY WATCH ally.

If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.
On this character's or any INFINITY WATCH ally's turn, lose 1 Charged. On any ally Adam Warlock's turn, lose 2 Charged, instead.
On Turn, if not Charged, become Empowered. On Empowered fill Speed Bar by 30% + clear 3 random negative effects from self + Heal for 50% of this character's Max Health.
When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain Regeneration for self.
Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +5% Crit Chance. Apply +5% Crit Chance to additional allies.


Gain +10,000% Resistance against Defense Down.
Level 4 On Spawn, gain +4 Charged, up to a max of 4, lose 1 Charged for each INFINITY WATCH ally.

If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.
On this character's or any INFINITY WATCH ally's turn, lose 1 Charged. On any ally Adam Warlock's turn, lose 2 Charged, instead.
On Turn, if not Charged, become Empowered. On Empowered fill Speed Bar by 30% + clear 3 random negative effects from self + Heal for 50% of this character's Max Health. If negative effects removed, heal self for 10% per negative effect removed.
When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self.
Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +10% Crit Chance. Apply +5% Crit Chance to additional allies.


Gain +10,000% Resistance against Defense Down.
Level 5 On Spawn, gain +4 Charged, up to a max of 4, lose 1 Charged for each INFINITY WATCH ally.

If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.
On this character's or any INFINITY WATCH ally's turn, lose 1 Charged. On any ally Adam Warlock's turn, lose 2 Charged, instead.
On Turn, if not Charged, become Empowered. On Empowered fill Speed Bar by 50% + clear all negative effects from self + Heal for 50% of this character's Max Health. If negative effects removed, heal self for 10% per negative effect removed.
When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self.
Gain +10% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +10% Crit Chance. Apply +5% Crit Chance to additional allies.


Gain +10,000% Resistance against Defense Down.

Empowered Gamora[]

Basic[]

Brutal Strikes
EmpoweredGamoraBasic Effects Single Opponent Damage, Bleed
Energy Cost Basic N/A
Start Energy N/A N/A
Level 1 Attack primary target for 90% damage + apply Bleed. Bonus attack 2 times for 70% damage.
Level 2 Attack primary target for 120% damage + apply Bleed. Bonus attack 2 times for 100% damage.
Level 3 Attack primary target for 150% damage + apply Bleed. Bonus attack 2 times for 130% damage.
Level 4 Attack primary target for 180% damage + apply 2 Bleed. Bonus attack 2 times for 130% damage.
Level 5 Attack primary target for 210% damage + apply 2 Bleed. Bonus attack 2 times for 160% damage.
Level 6 Attack primary target for 250% damage + apply 2 Bleed. Bonus attack 2 times for 200% damage.
Level 7 Attack primary target for 290% damage + apply 2 Bleed. Bonus attack 2 times for 240% damage.

Special[]

Bring to Ruin
EmpoweredGamoraSpecial Effects Enemy Team Damage, Deathproof, Heal Block
Energy Cost Special 5
Start Energy 5 5
Level 1 Attack all enemies for 120% damage. This attack cannot miss.
Level 2 Attack all enemies for 160% damage. This attack cannot miss.
Level 3 Attack all enemies for 200% damage. This attack cannot miss.
Level 4 Attack all enemies for 240% damage + apply Heal Block. This attack cannot miss.
Level 5 Clear Deathproof from all enemies. If any enemy had Deathproof, apply +1 Deathproof, up to a max of 3, to all INFINITY WATCH allies.

Attack all enemies for 280% damage + apply Heal Block.

This attack cannot miss.
Level 6 Clear Deathproof from all enemies. If any enemy had Deathproof, apply +1 Deathproof, up to a max of 3, to all INFINITY WATCH allies.

Attack all enemies for 320% damage + apply Heal Block.

This attack cannot miss.
Level 7 Clear Deathproof from all enemies. If any enemy had Deathproof, apply +1 Deathproof, up to a max of 3, to all INFINITY WATCH allies.

Attack all enemies for 400% damage + apply Heal Block for 2 turns.

This attack cannot miss.

Ultimate[]

Requiem
EmpoweredGamoraUltimate Effects Single Opponent Damage, Offense Up
Energy Cost Ultimate 6
Start Energy 6 4
Level 1 Gain Offense Up.

Attack primary target for 200% damage. On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 2 Gain Offense Up.

Attack primary target for 260% damage. On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 3 Gain Offense Up.

Attack primary target for 320% damage. On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 4 Gain Offense Up for 2 turns. Attack primary target for 380% damage.

On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 5 Gain Offense Up for 2 turns. Attack primary target for 440% damage.

On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 6 Gain Offense Up for 2 turns. Attack primary target for 500% damage.

On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.
Level 7 Gain Offense Up for 2 turns. Attack primary target for 600% damage.

On Kill, fill Speed Bar by 100%.

This attack cannot be dodged or blocked.

Passive[]

Deadliest woman
EmpoweredGamoraPassive Effects Self Revive, Defense Up, Taunt, Piercing, Regenaration, Defense Down
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.

On Turn, 50% chance to flip Defense Up on any enemy that has Defense Up. When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self. Gain +5% Piercing for each INFINITY WATCH ally. Gain +5% Crit Chance.

Gain +10,000% Resistance against Defense Down.
Level 2 If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.

On Turn, 50% chance to flip Defense Up on any enemy that has Defense Up. When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self. Gain +5% Piercing for each INFINITY WATCH ally. Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +5% Crit Chance.

Gain +10,000% Resistance against Defense Down.
Level 3 If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.

On Turn, 50% chance to flip Defense Up on any enemy that has Defense Up. When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self. Gain +10% Piercing for each INFINITY WATCH ally. Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +5% Crit Chance. Apply +5% Crit Chance to additional allies.

Gain +10,000% Resistance against Defense Down.
Level 4 If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.

On Turn, flip Defense Up on any enemy that has Defense Up. When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self. Gain +10% Piercing for each INFINITY WATCH ally. Gain +5% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +10% Crit Chance. Apply +5% Crit Chance to additional allies.

Gain +10,000% Resistance against Defense Down.
Level 5 If Health is full at the start of a match, Revive once with 20% of this character's Max Health + 20% for each INFINITY WATCH ally.

On Turn, flip Defense Up on any enemy that has Defense Up. When this character's Health drops below 30%, apply Taunt to the highest Health ally and gain 2 Regeneration for self. Gain +15% Piercing for each INFINITY WATCH ally. Gain +10% Crit Chance. GUARDIAN and INFINITY WATCH allies gain +10% Crit Chance. Apply +5% Crit Chance to additional allies.

Gain +10,000% Resistance against Defense Down.

Gear[]

Expand to View Gear
Tier 1

Security Clearance
Focus Cat Green
+4 Damage
+5 Focus


Godslayer
Gear Gamora
+100 Health
+0 Damage
+6 Focus
+6 Resistance

S.T.R.I.K.E. Tactics Manual
Damage Cat Green
+10 Damage
+1 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 2

Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+14 Focus


Godslayer
Gear Gamora
+140 Health
+19 Damage
+0 Focus
+10 Resistance

Leg Strength Formula
Gear Bio Damage2
+15 Damage
+2 Focus


Serum 612
Health Cat Green
+100 Health
+1 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Secure Comlink
Resist Cat Green
+19 Health
+5 Resistance


Tier 3

Cerebral Stimulant
Gear Bio Focus2
+4 Damage
+14 Focus


Godslayer
Gear Gamora
+140 Health
+20 Damage
+10 Focus
+0 Resistance

Leg Strength Formula
Gear Bio Damage2
+15 Damage
+2 Focus


Heart Augmentation
Gear Bio Health3
+220 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 4

Improved Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+17 Focus


Improved Godslayer
Gear Gamora
+170 Health
+20 Damage
+0 Focus
+11 Resistance

Improved Arm Strength Formula
Gear Bio Damage1
+25 Damage
+2 Focus


Heart Augmentation
Gear Bio Health3
+220 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Biogenic Glands
Gear Bio Resist3
+26 Health
+15 Resistance


Tier 5

Improved Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+17 Focus


Improved Godslayer
Gear Gamora
+170 Health
+21 Damage
+12 Focus
+0 Resistance

Improved Arm Strength Formula
Gear Bio Damage1
+25 Damage
+2 Focus


Improved Bone Augmentation
Gear Bio Health2
+260 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 6

Improved Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+20 Focus


Improved Godslayer
Gear Gamora
+190 Health
+21 Damage
+0 Focus
+12 Resistance

Improved Grip Strength Formula
Gear Bio Damage3
+35 Damage
+2 Focus


Improved Bone Augmentation
Gear Bio Health2
+260 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Improved Immunal Glands
Gear Bio Resist2
+31 Health
+19 Resistance


Tier 7

Improved Synaptic Stimulant
Gear Bio Focus3
+4 Damage
+20 Focus


Improved Godslayer
Gear Gamora
+190 Health
+22 Damage
+12 Focus
+0 Resistance

Improved Grip Strength Formula
Gear Bio Damage3
+35 Damage
+2 Focus


Improved Lung Augmentation
Gear Bio Health4
+310 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 8

Advanced Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+22 Focus


Advanced Godslayer
Gear Gamora
+200 Health
+22 Damage
+0 Focus
+12 Resistance

Advanced Arm Strength Formula
Gear Bio Damage1
+37 Damage
+2 Focus


Improved Lung Augmentation
Gear Bio Health4
+310 Health
+2 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Improved Mutagenic Glands
Gear Bio Resist4
+37 Health
+21 Resistance


Tier 9

Advanced Phrenic Stimulant
Gear Bio Focus1
+4 Damage
+22 Focus


Advanced Godslayer
Gear Gamora
+200 Health
+24 Damage
+13 Focus
+0 Resistance

Advanced Arm Strength Formula
Gear Bio Damage1
+37 Damage
+2 Focus


Advanced Bone Augmentation
Gear Bio Health2
+325 Health
+3 Resistance


Poly Fiber
Gear NoArmor
+5 Health
+1 Resistance


Advanced Immunal Glands
Gear Bio Resist2
+39 Health
+22 Resistance


Availability[]

Orbs:

  • Premium Orb
  • Basic Orb
  • Legacy I Orb
  • Milestone II Orb
  • Ultimus Orb

Blitz:

  • Blitz Supplies
  • Blitz Orb

Raid Store:

  • Gamma Raid Orb
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