FANDOM


Sorcerer Supreme and versatile healer with the ability to remove effects from friends and foes.

Doctor Strange is unlocked at 3 stars, which costs 100 shards.

StatsEdit

Health 99
Damage 31
Armor 4
Focus 104
Resistance 75
Crit Damage 130%
Crit Chance 10%
Speed 108
Dodge Chance 0%
Block Chance 0%
Block Amount 25%
Accuracy 100%

AbilitiesEdit

Bolt of Balthak
DoctorStrangeBasic Effects Single Opponent Damage, Offense Down
Energy Cost Damage 0
Start Energy 0 0
Level 1 Attack primary target for 70% Piercing + 50% chance to apply Offense Down. This attack is unavoidable.
Level 2 Attack primary target for 90% Piercing + 50% chance to apply Offense Down. This attack is unavoidable.
Level 3 Attack primary target for 100% Piercing + 75% chance to apply Offense Down. This attack is unavoidable.
Level 4 Attack primary target for 120% Piercing + 75% chance to apply Offense Down. This attack is unavoidable.
Level 5 Attack primary target for 130% Piercing + apply Offense Down. This attack is unavoidable.
Level 6 Attack primary target for 150% Piercing + apply Offense Down. This attack is unavoidable.
Level 7 Attack primary target for 170% Piercing + apply Offense Down for 1-2 turns. This attack is unavoidable.
Winds of Watoomb
DoctorStrangeSpecial Effects Enemy Team Apply Negative Effects, Clear Positive Effects
Energy Cost Debuff 4
Start Energy 4 4
Level 1 Apply 1 random negative effect against primary target + 50% chance to flip up to 1 positive effect on each enemy to a negative effect. If positive effect is not flipped, it is removed instead.
Level 2 Apply 1 random negative effect against primary target + 50% chance to flip up to 3 positive effects on each enemy to negative effects. If positive effects are not flipped, they are removed instead.
Level 3 Apply 1 random negative effect against primary target + 75% chance to flip up to 3 positive effects on each enemy to negative effects. If positive effects are not flipped, they are removed instead.
Level 4 Apply 1 random negative effect against primary target + 75% chance to flip all positive effects on each enemy to negative effects. If positive effect effects are not flipped, they are removed instead.
Level 5 Apply 1 random negative effect against primary target + 90% chance to flip all positive effects on each enemy to negative effects. If positive effect effects are not flipped, they are removed instead.
Level 6 Apply 2 random negative effect against primary target + 90% chance to flip all positive effects on each enemy to negative effects. If positive effect effects are not flipped, they are removed instead.
Book of the Vishtanti
DoctorStrangeUltimate Effects Allies Revive, Heal
Energy Cost Heal 7
Start Energy 7 3
Level 1 Revive dead ally with 20% Health + Heal 3 Lowest Health allies for 350 Health + 10% of this character's Max Health.
Level 2 Revive dead ally with 20% Health + Heal 3 Lowest Health allies for 850 Health + 10% of this character's Max Health.
Level 3 Revive dead ally with 30% Health + Heal allies for 850 Health + 10% of this character's Max Health.
Level 4 Revive dead ally with 30% Health + Heal allies for 2300 Health + 10% of this character's Max Health.
Level 5 Revive dead ally with 40% Health + Heal allies for 3600 Health + 10% of this character's Max Health.
Level 6 Revive dead ally with 40% Health + Heal allies for 5000 Health + 10% of this character's Max Health.
Master of the Mystic Arts
DoctorStrangePassive Effects All Allies Fill Speed Bar
Energy Cost Passive N/A
Start Energy N/A N/A
Level 1 On Turn, 10% chance to Fill lowest Speed Bar by 10%.
Level 2 On Turn, 10% chance to Fill lowest Speed Bar by 20%.
Level 3 On Turn, 20% chance to Fill lowest Speed Bar by 20%.
Level 4 On Turn, 20% chance to Fill lowest Speed Bar by 30%.
Level 5 On Turn, 30% chance to Fill lowest Speed Bar by 30%.

GearEdit

'To be added'

AvailabilityEdit

Missions:

  • Mystic Forces Rising: 2-9

Orbs:

  • Mega Orb
  • Premium Orb